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Where can I get cheat codes for Dinner Dash: Flo On The Go?

March 24th, 2009


jahvar’s mama asked:
I have been stuck on level 18 for 8 months please help im going crazy trying to get off thes level!




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[Source: Awesome Cheat Codes]

Microsoft opens 3rd annual Dream-Build-Play game design competition

March 24th, 2009

From the press release:
[QUOTE]
Kicking off the Game Developers Conference in San Francisco, Microsoft today announced the third annual Dream-Build-Play global game development competition that encourages aspiring and hobbyist developers to create new and innovative games for Xbox 360.

Beginning Monday, April 6 developers from all over the world will have an opportunity to submit their unique game creations to the Dream-Build-Play 2009 competition for a chance to win a cash prize and an opportunity to sign an Xbox LIVE Arcade publishing contract. Winners will be announced this fall. Last year, more than 10,000 members of the community enrolled in Dream-Build-Play, yielding more than 350 completed games from all over the world developed using Microsoft’s free XNA Game Studio tools.

Several of last year’s winners, including Team GAMBIT for “CarneyVale: Showtime” and Mommy’s Best Games for “Weapon of Choice,” collectively took home more than $70,000 in prizes and have since become top sellers on the Xbox LIVE Community Games Channel. Winners from 2007, “The Dishwasher: Dead Samurai,” “Blazing Birds” and “YoHo Kablammo!” from the United States, Canada and UK respectively, are all slated for release on Xbox LIVE Arcade in the coming months.

Microsoft also announced new updates to its free XNA Game Studio development tools, available to professional and hobbyist developers this spring, which will allow developers at any level to take advantage of new partner additions and Xbox LIVE features. Both Xbox LIVE Arcade and Community Games developers will be able to include customized Avatars, which have quickly become one of the most popular features on Xbox LIVE, and LIVE Party functionality, which makes playing games a social experience by letting gamers seamlessly play and chat with their friends online. Professional Xbox LIVE Arcade developers will be able to release game add-ons like episodic content.

“The level of innovation and the number of submissions we receive each year to Dream-Build-Play has increased exponentially because the development community is becoming increasingly familiar with the XNA Game Studio,” XNA General Manager Boyd Multerer said. “I’m really looking forward to seeing what developers are able to create with the latest LIVE features and updated tools at their disposal.”

The XNA Game Studio update, which will also include improvements like video playback and new audio APIs, means that more games featuring Avatars and LIVE Party could start appearing on Xbox LIVE as early as this fall.

Additionally, Microsoft reinforced its commitment to professional developers with the preview of new Xbox 360 Development and Test Kit hardware. This hardware includes additional debugging memory that allows developers to more efficiently produce games, push the console to its maximum capabilities, and ensure the best titles continue to be created for Xbox 360.
[/QUOTE]


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[Source: Xbox-Scene News]

Are there any cheat codes for pokemon fire red or emerald?

March 24th, 2009


Tyler Christie asked:
If you aren′t going to be serious, don′t post.


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[Source: Awesome Cheat Codes]

How Do you enter XBOX 360 cheat codes in games? Joystick? DPad?

March 24th, 2009


NabbyFa⫿ asked:
I just got the Xbox 360 and I don’t really know how to enter cheats. Do you use the D-pad, joystick, what? Could someone please tell me the real thing soon? I am playing Marvel Ultimate Alliance but don’t know which way I should enter it. Thanks.




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[Source: Awesome Cheat Codes]

Xbox 360 E74 Hardware Failures are on the Rise and Full of Fail

March 24th, 2009

From 8bitjoystick on seattlepi.com (http://blog.seattlepi.com/digitaljoystick/archives/164682.asp?from=blog_last3 ):
[QUOTE]
West Virginian Joystiq.com super blogger and Monte Cristo sandwich fanboy Justin McElroy has authored a series of stunning posts (http://www.joystiq.com/2009/03/19/joystiq-survey-xbox-360-e74-errors-on-the-rise-since-nxe/ ) that bring the rising trend of a disturbing Xbox 360 error (http://multiplayerblog.mtv.com/2009/03/19/joystiq-blog-tracking-increase-in-xbox-360-e74-failures/ ) to light.

The E74 error is caused when the “ANA” image scaler chip fails, overheats or there is serious AV connection problem. The hot air flow from the CPU and GPU goes right over the location of the ANA chip so it might be slowly cooked by normal use.

An Xbox 360 that is suffering an E74 error will have the lower-right quadrant of the Ring of Light flash on the front on the console and a multiple languages error message may display that will read “E74. System Error. Contact Xbox Customer Support.” or the screen will simply glitch out and display a feild of video snow.

The more disturbing trend is that this errors seems to be affecting Falcon motherboard based Xbox 360 system. The Falcon system has a cooler 65nm CPU and a hot 90nm GPU. The newer Jasper motherboard has both a 65nm CPU and 65nm GPU and hopefully it won’t succumb to either the E74 or RROD but only time will tell.

The E74 Error is the annoying cousin of the RROD since while it is not a direct failure of the CPU. GPU or RAM but it is caused by the high amount of heat eventually damaging the ANA chip causing it to fail. While it is true that the rate of RROD errors are dropping but it might bring other hardware failures to light such as the E74 that we never saw because the spot light was on the RROD.

Microsoft’s official statement on the E74 error that they sent to Joystiq.com is:
“E74 is a general hardware error on Xbox 360 indicated by a single red flashing light in the Xbox Ring of Light and an error message visible on the television. This error is unrelated to the three flashing red lights error and there is not a single root cause. We encourage anyone who receives this error to contact Xbox Customer support through www.xbox.com/support or 1-800-4-MY-XBOX. The majority of customers who own Xbox 360 consoles continue to have a terrific experience from their first day, and continue to, day in and day out.”
[/QUOTE]

Full Story: seattlepi.com (http://blog.seattlepi.com/digitaljoystick/archives/164682.asp?from=blog_last3 )

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[Source: Xbox-Scene News]

Where is a website for back door games to cheat codes?

March 24th, 2009


Debbie C asked:
webistes for cheat codes to pc games




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[Source: Awesome Cheat Codes]

what action replay has cheat codes for pokemon diamond?

March 24th, 2009


eamo lfc asked:
im getting one but i dont know what one to get i need one with pokemon diamond cheats like the walk annywhere cheat and the arces cheat




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[Source: Awesome Cheat Codes]

February NPD: Xbox360 391k, PS3 276k, Wii 753k

March 24th, 2009

Here are the NPD hardware U.S. sales numbers for February 2009:
* Wii - 753,000
* Nintendo DS - 588,000
* Xbox 360 - 391,000
* PlayStation 3 - 276,000
* PSP - 199,000
* PlayStation 2 - 131,000


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[Source: Xbox-Scene News]

abgx360 v1.0.1

March 24th, 2009

Seacrest released a new version of abgx360(info (http://www.xbox-scene.com/xbox360-tools/abgx360.php )) - the ultimate tool for Xbox 360 ISOs and Stealth files.

Changes affecting all platforms:
* Added PFI/Video exceptions for “Disney Sing It: High School Musical 3 - Senior Year” and “Monsters vs. Aliens”
* Added support for new PFI/Video exceptions to be quickly added (and existing ones removed if necessary) via updates to abgx360.dat
* Fixed a bug which caused a blank or incomplete .dvd file to be considered valid
* GUI font size is now adjusted at runtime to prevent cut off text on some systems

Changes affecting Linux/BSD:
* Fixed a bug on 64 bit systems which made it impossible to add SplitVid
* GUI “Maximize it” option now works with latest xterm
* Numerous small changes to eliminate errors and warnings on latest gcc/g++

Official Site: http://abgx360.net (http://abgx360.net/ )
Download: here (http://abgx360.net/download.html )

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[Source: Xbox-Scene News]

JungleFlasher v0.1.55 Beta

March 24th, 2009

Team Jungle released a new beta version of JungleFlasher(info (http://www.xbox-scene.com/xbox360-tools/JungleFlasher.php )) (the flasher that came with Team Jungle’s IXtreme release):
[QUOTE]
JungleFlasher 0.1.55 - cleanup to 1.51
We have probably added or changed alot more but this is what we could remember.

Hitachi Support Updated
- Portio will only be enabled with “Via Only” ticked, as it was only added to support Via w/o drivers
- Via card must also report status (Code 39)… no drivers loaded
- Mode Select method removed from Port IO. Mode Select is for USB support, port IO does not support USB.

Modder Mode
- Now stops on bad device ID.

Splash Screen
- Context enable/disable removed from splash ( added as a ctrl key)

Advanced Ctrl F Keys
- Ctrl + F5 key, set modder mode backup directory, clear folder to disable it
- Ctrl + F6 key, hitachi read block size 100 –> 2000 ( 78 and 79 FK models will fail on this )
- Ctrl + F7 key, set working folder in modder mode… clear all tabs and save log
- Ctrl + F8 key, enable “Free Flash” and “Ram Poke” in Hiatachi
- Ctrl + F1 key, enable context menus
- Ctrl + F2 key, disable context menus

Lite-On Dummy.bin Serial Fixer
- Bug, fixer added drive barcode byte swapped to Identify string, fixed.

Sammy flash
- was failing for at least one user.. typo in last cleanup. fixed.

Port Inquiry
- Timeout in port Inquiry for drive properties extended from 200ms to 1s

Lite-On-Erase
- Dead time after l-o-erase extended from 2s to 3s
- dots and timer added for better appearance.
[/QUOTE]

Official Site: n/a, by Team Jungle
Download: here (http://dwl.xbox-scene.com/xbox360pc/dvd/JungleFlasher.0.1.55.Beta.rar )

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[Source: Xbox-Scene News]